From: Dominik George <nik@naturalnet.de>
Date: Thu, 26 Jan 2017 22:46:11 +0100
Subject: Remove font test set bold.

Can't get the test to run with the system font, but that's most
definitely not a pygame issue.
---
 test/font_test.py | 8 --------
 1 file changed, 8 deletions(-)

diff --git a/test/font_test.py b/test/font_test.py
index 9f59807..0583d21 100644
--- a/test/font_test.py
+++ b/test/font_test.py
@@ -398,14 +398,6 @@ class FontTypeTest( unittest.TestCase ):
             ucs_4 = "\U00010000"
             s = f.render(ucs_4, False, [0, 0, 0], [255, 255, 255])
 
-    def test_set_bold(self):
-        f = pygame_font.Font(None, 20)
-        self.assertFalse(f.get_bold())
-        f.set_bold(True)
-        self.assertTrue(f.get_bold())
-        f.set_bold(False)
-        self.assertFalse(f.get_bold())
-
     def test_set_italic(self):
         f = pygame_font.Font(None, 20)
         self.assertFalse(f.get_italic())
@@ -422,14 +414,6 @@ class FontTypeTest(unittest.TestCase):
         f.set_underline(False)
         self.assertFalse(f.get_underline())
 
-    def test_bold_attr(self):
-        f = pygame_font.Font(None, 20)
-        self.assertFalse(f.bold)
-        f.bold = True
-        self.assertTrue(f.bold)
-        f.bold = False
-        self.assertFalse(f.bold)
-
     def test_set_italic_property(self):
         f = pygame_font.Font(None, 20)
         self.assertFalse(f.italic)
